Hank (mainframe AI) (
lostsymmetry) wrote in
reverienet2018-06-12 11:34 am
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video; | id: hank_127
[The call registers as video, but displays only a geometric mess of blue. Those who recognize the logo won't be too surprised by what comes next.]
<Welcome to Domesticon. Working together today, for a more efficient tomorrow.>
[Cheery and automated, like a call center recording... and replaced, immediately after with a much more human range of tone.]
Hey. Me again.
So, your friendly local techs took a crack at system access the other day. Most functions are still locked, but we're reading big electrical spikes along the shaft and behind the sealed area on Deck Two. Something to think about, if you're the type to pry at doors.
[If, unfortunately not the only thing.]
This also, ah... showed up on the camera feeds.
[The AI's "face" vanishes from the video display, replaced with a view from one of the consoles. It shows a young, fair-haired human making his way down one of Reverie's many halls: Snake, for those who knew him. He doesn't do anything unusual. But after a moment, the human's outline distorts... shimmers... and melts away, leaving no trace of flesh or clothing.
The video reverts, and Hank's voice picks back up, tense with concern.]
He's not the only one. Run a headcount with your friends?
[[ooc: The tech collaboration he's referring to is here. While not OOCly planned in conjunction, the Deck 2 spike is the same area Team Door will be ICly going for on the 15th—so feel free to have your characters connect the dots!]]
<Welcome to Domesticon. Working together today, for a more efficient tomorrow.>
[Cheery and automated, like a call center recording... and replaced, immediately after with a much more human range of tone.]
Hey. Me again.
So, your friendly local techs took a crack at system access the other day. Most functions are still locked, but we're reading big electrical spikes along the shaft and behind the sealed area on Deck Two. Something to think about, if you're the type to pry at doors.
[If, unfortunately not the only thing.]
This also, ah... showed up on the camera feeds.
[The AI's "face" vanishes from the video display, replaced with a view from one of the consoles. It shows a young, fair-haired human making his way down one of Reverie's many halls: Snake, for those who knew him. He doesn't do anything unusual. But after a moment, the human's outline distorts... shimmers... and melts away, leaving no trace of flesh or clothing.
The video reverts, and Hank's voice picks back up, tense with concern.]
He's not the only one. Run a headcount with your friends?
[[ooc: The tech collaboration he's referring to is here. While not OOCly planned in conjunction, the Deck 2 spike is the same area Team Door will be ICly going for on the 15th—so feel free to have your characters connect the dots!]]
text; @hinatahajime
[Over text, he doesn't sound as frightened as he is. Over text, no one can see just how messed up he is about this.]
text;
Some kind of military tech? Maybe the same thing that cleared out the last crew.
[Assuming they weren't all eaten by floors...]
text;
is it only in that area? can we block it off or something?
text;
[He's got a lot of backlog to review...]
text;
how do we even protect ourselves against something like that? people can't just vanish. that's impossible. there has to be SOMETHING we can do
text;
[He doesn't have a response for the outburst—apart, of course, from the insistent crush of protocol. But he doesn't need to play them to know the scripted answers would be worse than useless here. Hank hurriedly loops up some processes, and stays silent.]
text;
maybe we shouldn't walk around alone anymore
text;
[But if their mystery malefactors cared about witnesses, he doubts they'd have let him see.]
Could be worth a shot.
[...at creating a temporary pretense of control?]